Developed a basketball game where players take shots to score baskets before the timer runs out. Implemented intuitive one-touch controls to throw the ball with realistic physics.
Integrated Google Play Games services for leaderboards, achievements.
Monetized the free game through rewarded video power-ups and interstitial ads via AdMob mediation. Optimized placements and creatives for eCPM.
Addressed issues reported by QA testing including shot trajectory bugs, timer inaccuracies, and UI concerns.
Built with a mobile-first approach for easier cross-platform publishing.